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Devlog
Submission to Summer GameJam 2024
Renaissance d'Arcadie
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Devlog
Update v2.14
August 22, 2024
by
Dominik Nawrot
Few QoL fixes - Adjusted Fog effect to improve performance - Made few adjustments to code, to further improve performance - Fixed sound bug, which made Player Infection sounds play to early...
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Update v2.13
August 06, 2024
by
Dominik Nawrot
QoL fixes - Adjusted remaining UI elements, to make them consistent with the rest - Added option to skip intro cutscene, by pressing "Space", when prompted...
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Update v2.12
July 01, 2024
by
Dominik Nawrot
Another round of QoL fixes - Adjusted colliders in various objects, to reduce chance of getting stuck - Adjusted UI scaling for various aspect ratios - Made Reedmaces, Ferns, Lemon Trees and Stone Cir...
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Update v2.11
June 30, 2024
by
Dominik Nawrot
Quick fix! - Added interaction prompts - Fixed few typos in How To Play...
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Update v2.1
June 30, 2024
by
Dominik Nawrot
Mechanics changes and bug fixes - Changed how healing and infection works * After infection, Building must be in light reach for 3 seconds, before being fully healed. Healing is reset, when Building i...
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Update v2.01
June 11, 2024
by
Dominik Nawrot
1
This time - small update - Fixed a glitch, where Structure was incorrectly highlighted as ready to plant, when it wasn't - Fixed a bug with Obelisk, which could reset ready to collect building back to...
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Arcadia Reborn
June 10, 2024
by
Dominik Nawrot
Arcadia has been attacked by Plague. You're Druid, her protector. Protect the Arcadia at all cost! Version 2.0 is here! Changes are pretty extensive, so here are the biggest one: - Waypoints - When St...
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Day-4 patch!
June 05, 2024
by
Dominik Nawrot
More QoL fixes! - Fixed one particular Meadow on level, not letting players build near it - Fixed audio bug, where player could hear their footsteps, when character was standing still - Fixed bug, whe...
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Day-2 patch!
June 03, 2024
by
Dominik Nawrot
Some QoL fixes! - Fixed code for "Special Structures" - Fixed problems with building placement - Fixed "Forest Plague" bar - Fixed some rare audio problems - Fixed few colliders - Adjusted UI scaling...
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